﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows.Forms;

namespace Space_Conquest
{

    enum ResourceType
    {
        Metal,
        Fuel,
        Electricity
    }

    abstract class ResourceUnit : Unit
    {
        public ResourceUnit(Texture texture, int x, int y)
            : base(texture, x, y, null)
        {

        }


    }
}
